Reflections & analysis about innovation, technology, startups, investing, healthcare, and more .... with a focus on Minnesota, Land of 10,000 Lakes. Blogging continuously since 2005.

Tag: Minnesota (Page 3 of 11)

Details of Minnesota Startup SMB:LIVE’s Acquisition by ReachLocal

SMBlive My local followers here in Minnesota may have heard about the acquisition of local startup SMB:LIVE this past week. The company was known more in these parts by the name of its service, CloudProfile, which had gotten some local buzz due to a test program it had going with Best Buy.  In fact, the day the acquisition was announced, the brand-new March issue of Twin Cities Business magazine landed on my desk, with a glowing piece on the company, under the headline Found in the CloudsCloudProfile So much for the timeliness of monthlies: just the day before, the company had ceased being an independent Minnesota firm, becoming part of a high-flying Southern California firm, which has filed for an IPO.

ReachLocal

And I now have the details of what the acquirer — ReachLocal — paid for the firm. I simply asked my friends at socalTECH.com, a great site that covers the tech community out there, where ReachLocal is based. And, thanks to my prodding late yesterday šŸ™‚ they took another look — proceeding to discover just the data I was looking for, which was in a filing they hadn't checked till they saw my email.

So, here's the deal: the purchase price was $2.8M in cash, plus up to $5.7M dependent on milestones — for a total of $8.8M, including assumptions of some liabilities. That's according to Ben Kuo, editor at socalTECH.com, who told me ReachLocal had buried the information in an S-1 addendum, and had not announced it in their earlier news release.

Not a bad payday for a firm that had barely released their site into the wild. Congrats to founder and CEO Alex Hawkinson. (Read more about him and his small team here.)  For more on the deal, see socalTECH's coverage that was updated last night.  And here's another site in SoCal with a page that groups socalTECH's previous stories on ReachLocal, including their filing for an IPO in late December.


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I’m Liking This ‘Spark Radio’ App – and It’s from a MN Startup

Is it possible to design a radio app that delivers the ultimate radio experience, complete with visually stunning graphics and social media capabilities, too?  SparkRadio-200w Minneapolisā€™ own Handcast Media Labs LLC thought so, set out to prove it, and just launched the result on the iTunes App Store a couple of days ago.  Itā€™s called Spark Radio (press release), and works on the iPhone and iPod Touch. Itā€™s available for $5.99 at this link at the App Store.

I grabbed it the day it came out and have used it multiple times since, in a variety of situations ā€” at home, on a road trip, even in a foreign country (Iowa) ā€” and I must say Iā€™m impressed.  Right now, Iā€™m listening to a great station thatā€™s all Grateful Dead all the time, which I discovered via the app. Itā€™s called RadioIO Dead, and ā€œBig Boss Manā€ has been my favorite track so far.  Iā€™m on wifi in my motel room at the moment, and the sound is perfect ā€” and Iā€™m not even using an external speaker.  On the way down here to Des Moines, I used the app via my iPhone on AT&Tā€™s 3G network (note: I was in the passenger seat!) to tune in multiple stations, including WSL in Chicago, and the sound was way better than any station I could tune in on the car radio.

Spark Radio not only gives you tons of station choices and social media features designed to make radio listening more interactive, but it also features visually stunning animations. Far out, huh?  Its robust, visual radio tuner uses the guide from a company called RadioTime.com to give you access to more than 10,000 terrestrial and Internet-only radio stations worldwide.  Handcast says itā€™s adding new stations to Spark Radio daily, and will support more than 30,000 stations by April.  You can listen to precisely what you want to at any given time ā€” music, talk radio, sports events, public radio, or special programming from around the world.  Its elegant interface lets you search for stations or programs by keyword, location, or the station URL, and you can browse programming by genre or location. (Iā€™m still looking for two of my fav genres: rockabilly and surf.)  A GPS component lets you find local stations in any given city based on current GPS coordinates.

I took the opportunity to dial up the founder of Handcast Media Labs, Terry Anderson, whom Iā€™d met in 2008, to ask if heā€™d be up for an interview. That follows.

Graeme:  Terry, I know youā€™re no newcomer to interactive and Internet marketing here in Minnesota. Give us a synopsis of your background.

Terry Anderson:  Well, Iā€™ve been involved in technology for almost 30 years now.  I founded e.Media group in 1995 and we were one of the early interactive agencies in the Twin Cities, with a lineup of really great national clients.  That was incredibly fun.  I sold that agency in 2004 (it's now known as Idea Park) and have been involved in entrepreneurial ventures since.  I got energized by the iPhone platform in 2008 and have been working in that sphere since then.

Graeme:  How did you come to start Tiny Wonder Studios, and then Handcast?  And tell us about the rest of your team.

Terry Anderson:  Tiny Wonder is a division of Popular Front, an incredible interactive agency here in the Twin Cities.  Iā€™m involved as a consultant and helped form the new entity and create Pixi, their first iPhone app.  Iā€™ve been close friends with Laurence Bricker of Popular Front since we were young. Laurence is a true visionary in the interactive world and it was great to collaborate with him once again.  HandCast Media Labs is my own startup, specializing in iPhone applications.  I needed a place to pursue my own ideas, so started HandCast in the spring of 2009. Weā€™re trying to push the limits of technology and creativity.  There are a number of people involved, but the nucleus includes Greg Sharp, a visionary and longtime partner of mine, and Jesse Hemmingway, who is simply the best developer Iā€™ve ever worked with.  Itā€™s an incredible group and weā€™ve been collectively pushing the boundaries for a long time now.

Graeme:  I grabbed that first app from Tiny Wonder, the Pixi drawing app (see screenshot), right when it came out.  Refresh my memory ā€” when did that hit the App Store?  And how has it done since then? PixiApp-200w

Terry Anderson:  Pixi was developed as an experiment and hit the iTunes store about a year ago. (Itā€™s available for $1.99 at this link on the App Store.)  We wanted to learn the intricacies of iPhone development and start figuring out what it would take to successfully market an app on iTunes.  Itā€™s a beautiful and highly creative application.  It continues to sell moderate amounts on the store, but we never really put enough marketing energy behind Pixi.  We get comments all the time that Pixi is the best app on the store and we know we have a significant audience if we can reach them.  Look for a Pixi re-launch in the upcoming months.  We have some very exciting things planned.  One thing weā€™ve learned is that iPhone apps need a formal marketing plan, just like any other consumer product.  There are simply so many applications available on iTunes that you need to find a way to become visisble.  Weā€™re excited about the future of Pixi.

Graeme:  Did you develop any other apps after Pixi, either for the iPhone or other mobile platforms?

Terry Anderson:  Before we began work on Spark Radio, we began a prototype of what Iā€™ll describe as a geo-spatial game.  That project has been put on a back-burner for now.  I believe if we can make it work, it could be a mega-hit.  But the scope is very substantial and we decided to focus on titles we could get completed in a reasonable period of time.  Stay tuned.

Graeme:  So, letā€™s talk now about the Spark Radio app. What made you decide to do a radio app? What did you think you could bring to this category that others werenā€™t doing already?  Arenā€™t there tons of streaming radio apps?

Terry Anderson:  When we launched Pixi, we were overwhelmed with the number of people who asked if the Pixi animations could possibly interact with music from the iPhone or iPod.  It turns out that Apple has made that impossible.  We began looking at other ways to make that happen and came up with the idea of streaming radio, where we have control over the audio stream.  We knew that including graphic visualizers would give us a point of difference from the competition.  We also got very excited about the idea of global radio, and decided to include some social features to support that idea.  I think itā€™s fascinating that someone in South Korea is listening to a hip-hop station out of Paris.  Weā€™re in love with that idea.  The decision to do a radio app was fairly pragmatic.  My research showed that this was a very lively niche within iTunes and that people were looking for quality.  While there were a number of products out there already, we felt that nobody had really developed a robust product with an elegant user interface.  We knew that if we made the experience more fun for listeners, we could succeed.  We launched two days ago and are already #32 on the iTunes list of best sellers, so I think we called that one correctly.  Weā€™re very proud of the product and have some great enhancements coming.

Graeme:  How long did take you to develop Spark?  And do you have plans to do versions of it for any other platforms?

Terry Anderson:  It took us eight months to develop Spark Radio.  That was complicated by the fact that our lead developer broke his collarbone somewhere in the middle of the project!  He took a bad fall on his bike one night and it was impossible to have someone take over his part of the project.  So, say seven months if you eliminate the injury.  That was a tense time, but it all turned out well.  We have always planned to do an Android version of Spark Radio.  Weā€™re very excited about Android and hope to support it in parallel with iPhone.  We have some concerns about the graphics performance on Android, but weā€™ll figure that out as we go.

Graeme:  Being a longtime promotion guy, you have a pretty cool giveaway going on now for the Spark Radio app.  Tell us about that.

Terry Anderson:  I hate to call it a promotion.  Weā€™re simply giving away 500 iTunes gift certificates ($10) to friends as a celebration of our launch, so they can download Spark Radio for free.  If your readers want to participate, they can email us their name & email address and weā€™ll send them the gift certificate.  Itā€™s a way for us to show appreciation for all the great friends who have supported us over the years.  They can send their info to sparkgift (at) handcastmedia (dot) com.

[Blogger's note to the FTC: no freebie coupon here — I bought my own app!]

Graeme:  So, Terry, whatā€™s next for Tiny Wonder and Handcast?  What growth plans do you have for your ventures?

Terry Anderson:  As I mentioned, we have great plans for Pixi, and I wouldnā€™t be surprised to see it on the bestseller list by summer.  The success of Spark Radio has been overwhelming, but weā€™ll keep working until we get to the top of our category.  HandCast will be developing a new title soon and weā€™re also pitching some ideas that are too large for us to execute on our own.  Given the success of Spark Radio, weā€™re being contacted for some very interesting contract work as well.  Itā€™s all good.

ā€”ā€”ā€”ā€“

Thanks, Terry.  A company that develops apps ā€œdesigned to entertain the sensesā€ canā€™t be all bad.  And I like how Handcast further describes its vision as ā€œempowering users to explore their own creativity by meeting their entertainment-on-the go needs.ā€

You can learn more at the Handcast Media Labs web site, and you can follow Spark Radio on Twitter and on Facebook.

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Y Combinator Taps MN’s FanChatter for Startup ā€˜American Idolā€™

FanChatter-logo Hereā€™s a story many in Minnesota have been waiting to hear ā€” especially a bunch of my friends in the local developer and ad
communities who knew something was up. FanChatter-clients Yes, Minneapolis startup FanChatter
has finally gone public with what theyā€™ve been doing for the past four
months.  FanChatter is a site that ā€œhelps sports franchises and other
businesses create a more profitable level of fan involvement through
real-time content sharing.ā€  (More on the companyā€™s About page.)  In April, it was chosen as one of the lucky few to be accepted into the summer program of Y Combinator
(YC). Though the actual numbers arenā€™t announced, Iā€™ve heard only 30
startups were chosen out of almost 1000 that applied. YC is an
organization founded in 2005 that does seed funding for startups.
Hereā€™s how it explains what that means:

ā€œSeed funding is the earliest stage of venture
funding. It pays your expenses while youā€™re getting started. Some
companies may need no more than seed funding. Others will go through
several rounds. There is no right answer; how much funding you need
depends on the kind of company you start. At Y Combinator, our goal is
to get you through the first phase. This usually means: get you to the
point where youā€™ve built something impressive enough to raise money on
a larger scale. Then we introduce you to later stage investors, or
occasionally even acquirers.ā€  (More on Y Combinatorā€™s About page.)

YCā€™s application process
is well explained on their site, a process FanChatter went through
earlier this year, before their selection in mid-April.  After sitting
on this story for some time, waiting for the TechCrunch post to break
first (which is the normal way YC companies get announced), what
follows is the result of a phone and email interview I did over the
past few days with FanChatter founders Marty Wetherall and Luke Francl,
who remain in Silicon Valley through August. (The third founder, Norm
Orstad, was not available.)

Tech-Surf-Blog: Tell us about how you came to apply
for the Y Combinator program. Why did you think a MN startup would
stand a chance, and why did you decide to do it this year?

Luke: It was pretty much my idea, but it was
basically for the hell of it. I figured ā€œwhy not?ā€ We made a pact that
if we got in, we would do YC for sure, no matter what. Being from
Minnesota didnā€™t figure into my decision at all; YC doesnā€™t really
discriminate based on geography. As for the timing, it didnā€™t occur to
me to apply sooner. I think that worked out for us, as YC expanded
somewhat for the Summer 2009 class, due to the $2M investment they had
raised. [That was primarily from Sequoia Capital.]

Marty: Iā€™d always heard about Y Combinator as this
program where only the best and brightest startups were allowed.  It
just sounded cool like that, even though I wasnā€™t very knowledgeable at
the time about Paul Graham or Hacker News.  All I knew was that
FanChatter needed something big to happen, so we went for it.

Tech-Surf-Blog: Give us the quick story on the process
ā€” starting from when you applied, to when you were invited to make the
trip to Mountain View to pitch, and then how you were chosen as a
finalist.

Luke: The application is straightforward. The most
challenging part is the video. We spent more than two hours working on
a one-minute video. The first inkling we had that we might get selected
was when Paul emailed me to say our video didnā€™t work. Crap!
But that showed they were interested.  April 6th was nerve wracking as
we waited to hear if weā€™d gotten an interview. Finally, at 7:30 that
night, we got the email that they wanted to meet with us. We picked a
time and flew out the morning of the interview.  Afterward, you have to
wait around until YC calls you that evening. We got called about four
hours after our interview.  YC has standard terms which everyone knows
in advance, so you pretty much just have to say ā€œyesā€ or ā€œno.ā€

Marty: Couple things.  First, Iā€™m a film and TV guy
with well-known Super Bowl spots on my list of credits, and this video
was the simplest thing Iā€™ve ever done.  Thatā€™s because I didnā€™t have
the brain space to make it into anything more than dudes talking into a
web cam ā€” but we must have said something right because they told us it
was good!  Second, thereā€™s a photo on our blog of Luke getting the call
that we were in.  It was a great moment.  It felt like FanChatter had
arrived. LukeF-gettingYcombinatorCall [Here's that photo of Luke taking the call from YC's Paul Graham, shot by Marty.]

Tech-Surf-Blog: The amount of seed capital each Y
Combinator startup gets is not huge, but give us your take on the other
benefits of being selected.

Luke: Yeah, the money is not really the main
benefit of Y Combinator for a company like ours. I think if you were
fresh out of college and used to living on ramen, $15,000 or $20,000
would go a long way, but we all have mortgages. On the flip side, we
already have customers and so we can afford to take a little time and
try to make this work. For the company, we get an incredible inside
view of how Silicon Valley works, and a chance to pitch to the best
angels in the Valley on Demo Day. For me personally, I knew I couldnā€™t
turn down this adventure, even though Iā€™m giving up income and living
apart from my wife for the summer.

Marty: Definitely a once in a lifetime
opportunity.  Iā€™ve lived and worked in LA and felt how the film
industry runs that town.  Colors everything about it.  It feels like
that in Silicon Valley, but itā€™s tech.  In coffee shops, what you
overhear is tech talk.  Startups, angels, and VC.  Itā€™s been fun to
experience this.

Tech-Surf-Blog: Once you were accepted into the program around mid-April, how were you able to keep it such a secret ā€” and why did you have to?

Luke: Keeping this under wraps has been incredibly
difficult, because we wanted to shout it from the rooftops. But we were
advised not to blog about being accepted to Y Combinator, because then
it wouldnā€™t be news when we launched, meaning weā€™d have a difficult
time getting covered by tech blogs. This was a tough row to hoe for us
because weā€™ve been around for a while. I kind of wish weā€™d announced it
sooner ā€” we could have easily been the first YC launch of the summer,
but that honor went to our friends at Bump.

Marty: Once we knew we couldnā€™t talk about it until
we launched, we decided weā€™d use a new piece of business for our
coming- out party.  We got that with the debut of our new ChatterBox
feature on the homepage of the Minnesota Timberwolves.

Tech-Surf-Blog: Tell us what the process was like to
apply and, then, once selected as a semi-finalist, get up in front of
the four judges to pitch FanChatter.

Luke: We spent a lot of time crafting the
application. Every time I looked at the instructions, it seemed like
there was some facet Iā€™d missed, and I tried to hew very closely to the
instructions, especially around answer length. I also paid close
attention to the basics, like spelling and grammar, so there wouldnā€™t
be any excuses to put our application aside. Paul and his partners look
at hundreds of applications, so I didnā€™t want to give them a reason to
pass ours by.

Waiting around at the YC office for the interview was the hardest
part. Iā€™d read horror stories about how youā€™d be able to get out two
sentences and then Paul was just going to savage your idea. So, I
practiced our demo, and Marty practiced our two sentences. There were a
few other people waiting around so I showed them the demo, and I got to
see theirs.

Once we got into the interview my nervousness was lifted right away.
Paul was excited to see our demo. Paul, Jessica, Trevor, and Robert
came around to the other side of the table and crowded around my
laptop. [There's more about the four YC partners on YC's People page.]
Then Paul sort of riffed on things we could do ā€” I think he came up
with about two yearsā€™ worth of work in about 10 minutes ā€” while Jessica
tried to bring things to a close so they could stay on time.

Marty: Itā€™s true.  Luke kept grilling me the whole
trip out here. ā€œWhat are you going to do?ā€ over and over. Not in terms
of the interview, but in terms of the company.  So, we were ready.  The
interview was easy once we got in there.  Itā€™s definitely the closest
Iā€™ll ever get to feeling like a contestant on American Idol.

Tech-Surf-Blog: Being chosen as a winner required you
to move to the Valley for the summer.  Marty, how did you, Luke, and Norm
handle that, with respect to your ā€œotherā€ lives, and how long are you
out there?

Marty: My wife and two-year-old daughter came out
here with me, which has been both good and challenging. Startup life is
round the clock, but weā€™ve made it work.  In many ways, it would have
been easier as a young guy just out of college, as many of our YC
classmates are.

Luke: I was already doing independent contract
development work (hey, if this startup thing doesnā€™t work out, let me
know if you need a good Rails developer!), so I finished up the
contracts I was working on and that was about it.  My wife and I had
planned to take a trip to Italy this summer (that was ā€œPlan Aā€), so I
had to pass that up. Weā€™re out here until sometime in September, and
then weā€™ll see after that.

Tech-Surf-Blog: Describe a typical day for you this
summer in the Y Combinator program in Mountain View. Where do all these
company founders work?  Are there events where you all get together?

Luke: For me, a typical day is programming,
programming, programming. We have a quick stand-up meeting in the
morning, and then I try to hack away at our products. I donā€™t see the
other startup founders much, except on Tuesdays when we all get
together for the YC dinner. Thatā€™s the social highlight of the week. 
Almost everyone works out of their apartments, though I know of one
group thatā€™s living out of their office!

Marty: Our apartment is in Mountain View, just a
few blocks from YCā€™s offices. Those Tuesday dinners at Y Combinator
really define the program.  Thatā€™s where we meet and listen to amazing
speakers from the startup world, including successful YC alums.  Itā€™s
interesting to check in with the other founders in our class to see
what theyā€™ve accomplished since the previous week.  I think it pushes
all of us to keep up the momentum. Luke+Marty-Ycombinator [Here's
a photo of Luke and Marty, center, at one of the Tuesday night
meetings, from a Flickr set by "socialmoth" – a YC alum named Paul
McKellar
.]

Tech-Surf-Blog: Weā€™ve heard the mantra Y Combinator
puts forth for its companies is to ā€œMake something people want.ā€  What
did FanChatter, which is not a brand-new startup, propose to ā€œmakeā€? 
Did you essentially propose to improve your offering for consumers in
order to be selected?  If so, how are you coming with that new work? 
And when will new features be available to your existing users?

Luke: I think an increasing number of companies
coming into YC already have products or working demos. They liked that
we had customers ā€” that was very attractive. We sort of pitched it as,
ā€œLook how far weā€™ve come working on this in our spare time. Imagine
what we could do if we did this full time.ā€ Weā€™ve been rolling out new
features to our existing customers all summer, as well as creating the
new ChatterBox product. Paulā€™s been very helpful in helping us figure
out the ā€œbig pictureā€ of where we should be going: making more revenue
for our clients (and getting a piece of that).

Marty: In our case, weā€™re making something that
sports teams and other businesses who have fans want.  More engagement
so they can make more money.  Iā€™ve always believed that content sharing
is the path to engagement, so thatā€™s what weā€™re doing with Scoreboard
Photo Sharing and the ChatterBox ā€” and thatā€™s just the beginning.

Tech-Surf-Blog: So, what is yet to happen in the Y
Combinator summer program, as youā€™re now about two months into it ā€” and
what does the future hold for FanChatter?

Luke: ā€œDemo Dayā€ is what it all leads up to. [That's in late August at YC's offices, attended by many VCs and angels.] After that, weā€™ll see. Weā€™re working on becoming ramen profitable, but also looking to raise some angel money.

Marty: Who knows?  Hopefully weā€™re on to something
and fan engagement can carry us beyond sports and into music and TV and
anywhere fans come together around a common interest.  Thereā€™s so much
potential for interesting things to happen, and thatā€™s where we want to
be.

I certainly wish my friends at FanChatter all the best
as they go forward. And I love the fact that they just happen to be
doing great things for our sports teams here in the Twin Cities!  [The scoreboard at the new Gophers stadium should be awesome, and I'm sure hoping FanChatter shows up there.]  For
more on the company, see its news release dated August 4.  And the TechCrunch story that broke August 1 is here: YC-Funded FanChatter Takes Social Media To The Ball Game.  Another good story followed that on MediaPostā€™s Online Media Daily.

If youā€™re a startup thinking of taking a run at applying for the Winter 2010 Y Combinator program, there are some great tips on YCā€™s site, and a FAQ page provides even more insight into how you might be able to take advantage of this excellent program.

Whatā€™s your take?  Will you apply?  If not, why not?  What are your
picks for other promising startups here in Minnesota who should apply?  Or is this a complete fluke?  Speak out in the comments.

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